Oh, sorry, you have to change something more in GMapPolygon.cs:
Change
internal void UpdateGraphicsPath()
}
to
public virtual void UpdateGraphicsPath()
}
and
GraphicsPath graphicsPath;
to
protected GraphicsPath graphicsPath;
Then remove
private GraphicsPath graphicsPath = new GraphicsPath();
from the class GMapPolygonHole.cs
Then it should work!
Change
internal void UpdateGraphicsPath()
{
...}
to
public virtual void UpdateGraphicsPath()
{
...}
and
GraphicsPath graphicsPath;
to
protected GraphicsPath graphicsPath;
Then remove
private GraphicsPath graphicsPath = new GraphicsPath();
from the class GMapPolygonHole.cs
Then it should work!