Radioman, please please change WPF DrawMap: (x + 0.6, y + 0.6, width + 0.6, height + 0.6) to (x - 0.5, y - 0.5, width + 1.0, height + 1.0).
It's not the perfect solution (switching from int/long to double seems to be), but it's much better than 0.6 :)
Thanks!
It's not the perfect solution (switching from int/long to double seems to be), but it's much better than 0.6 :)
Thanks!